Tbh, this matchup is pretty bad for Handlock because: your deck has very strong minions (Drakes, Giants), but they are limited in number. I can say, you have to draw at least 2 between 2 Drakes and 2 Mountains to to be able to control the board, but that way isn't optimal because Shield Slam and Execute exist. 2 Molten are out of the picture here, because you are in Gromash's range if you risk your life too low to be able to summon Molten.
And then today? It was just a troll game in casual mode, but I was able to play something fancy like this to end the game, while he was at 26 HP:
Leeroy + PO + PO (6mana, 14 dmg)
Coin
Faceless (5mana, 14dmg)
GG O_0
I was keeping coin because I want to do a strong play like summoning Mountain + Siphon Soul something big. But it turned out to be better than expected. Yeah, why should I bother try Mountain+Siphon? Because, the turn you play Siphon is generally a weak turn, you kill something (in my case, I killed an Ysera), but you develop nothing on board, so your opponent can again play something big on board next turn, and you have to catch up with him again. Playing Mountain/Molten along with Siphon will dismiss that poor outcome.
Another way to win vs ControlWarrior is to play a Cairne. Just one is enough to draw out almost all of his removals. But atm ControlWarrior isnt as popular as Miracle Rogue, so Cairne just doesn't make the cut.
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