Handlock is a very well known deck in Hearthstone. The deck is pretty scary as it can utilize both Mountain giant and Molten giant effectively. A few hits from these giants can end the game very fast. You also have to worry about the turn 10 3-card-combo Leeroy+Power Overwhelming+Faceless that can deal 20 damages. If the game goes long enough, the Handlock player can also play Lord Jaraxxus. Its ability to summon 6/6 token every turn will also outlast any late game deck.
However, the deck has a very hard time to survive against Hunter. That's why this deck is seeing lesser uses in this 1st Official Season. My deck has some unorthodox techs to combat this Hunter heavy meta, while not sacrifice the good parts in other popular matchups (Druid, Zoo, Tempo Rogue).
The Felguards are probably the main star of this deck. Felguard can bait out Hunter's Mark, Kill Command very often. It also doesn't die to Misha. Against Zoo, Felguards can absorb 2 attacks before dying, but I would recommend to play it after you have cleared the initial swarm of potatoes with Hellfire/Shadowflame. Theorically it should be like this:
- Turn 4 (3 with coin): you play Hellfire/Shadowflame
- Turn 5: you play Felguard
- Turn 6 (now you have 5 mana): play Earthen Ring Farseer/Drake etc
The deck is created when I was being in full retard mode and used Priest to offer free wins to my opponents. Then this idea of using Felguard and Senjin comes to mind. Feel free to try it and tell me what you think.

Aucun commentaire:
Enregistrer un commentaire